I received this novel from Pan/McMillan through NetGalley in exchange for an honest review: my thanks to both of them for this opportunity.
Shards of Earth is my sixth book from Adrian Tchaikovsky and one unlike the others I read so far: this author moves from one kind of story to another with enviable ease, so that I’m now certain that no matter which work of his I pick up, I will be pleasantly surprised by what I find. This first volume in the Final Architects series brings us fully into the space opera genre with a story spanning many worlds and civilizations and introducing the most terrible kind of adversary, one which does not seem to act out of malice or thirst for power, but simply because that is its way – one for whom the words collateral damage or consequences seem to hold no meaning at all. More than once I have wondered how events of the past year have weighed on Adrian Tchaikovsky’s imagination as he crafted the Architects, entities that work according to their own inner programming (not unlike a virus!), unaware of the damage they are inflicting…
At the start of the novel, galactic civilization is two generations past a catastrophic event which threatened to annihilate every form of life – human or alien – in the universe: moon-sized things appeared literally out of nowhere, changing the shape of the worlds they encountered in a sort of destructively “artistic” way, erasing in the process all life present on those worlds. The Architects – so the mysterious entities were named – seemed attracted only by inhabited worlds, and their deadly attention did not spare either alien or human civilization: Earth was one of the worlds so reshaped, and the people who were able to escape from the cataclysmic remolding of their worlds lived like refugees under the constant threat of the appearance of an Architect in their skies. A last, desperate attempt was made to contact the aliens by genetically enhancing a group of human volunteers (called the Intermediaries) who would be able to communicate with the Architects in the hope of stopping the destruction: during an all-out battle involving the allied fleet created to face the threat, the Intermediaries were able to stop the mindless carnage, and the aliens disappeared just as swiftly as they had manifested.
Some fifty years after the end of the war, what had been an alliance forged under the threat of annihilation has now fractured into a number of governing bodies more often than not at odds with each other: danger forgotten, every one of them – including some criminal conglomerates – seeks power and dominance over the others. The Intermediaries, already marked in body and mind by the transformation, did not fare so well and most of them died, while a program to create more is underway using convicted criminals, not so much as a defense against a return of the Architects – which many deem impossible – but rather because one of the side effects of the genetic enhancing is the ability to navigate unspace, the ghastly nowhere between worlds. Idris Telemmier is the last one of the original group of Intermediaries, and he now works as a navigator for a crew of interstellar scavengers on a ship very aptly named Vulture God: he does not age, nor does he need sleep, but he’s a very troubled individual and all he wants is to be forgotten and to forget – as impossible as it is – the horrors he had to witness, which makes a strange discovery, made by the Vulture God’s crew in the far reaches of space, even more disturbing: the Architects might be coming back…
It takes a while for Shards of Earth to make the reader comfortable within its pages, or at least that was my experience at first: Tchaikovsky wastes almost no time in explaining his universe, plunging the audience in medias res so that one feels a little lost – that is, until a closer look at the character and civilizations list, not to mention the useful timeline, opens a window on this huge, complex background and everything falls into place. The aliens peopling the Galaxy are indeed quite bizarre creatures, confirming the author’s richness of imagination: they are not only weird-looking, but they come from equally outlandish civilizations and their interactions with the humans can go from the humorous to the quite terrifying. Yet it’s the human (or post-human…) characters I connected with more deeply, particularly the crew of the Vulture God, which gave me the same kind of wonderful vibes I could find in Firefly or The Expanse, making me feel perfectly at home with this group of mismatched individuals.
Idris is the one who required more “work” from me because at first he comes across as gloomy and sullen: it’s only as his story comes into light, bit by bit, that it’s possible to understand the depth of the damage inflicted on him first by the procedures necessary to turn him into an Intermediary, then by his war experiences and finally by the constant journeys into unspace – the navigational medium that can turn an unmodified human into a crazed wreck and weighs on an Intermediary with the conflicting sensations of loneliness and of a looming, threatening presence. If Idris is able to still maintain a grip on sanity it’s because of the bond he forged with his crew-mates, an apparently ill-assorted group that has grown into a found family whose interactions are a joy to behold – from expansive captain Rollo who calls the members of his crew “children”, to dour drone specialist Olli, whose stunted body made her a wizard in remote control of machinery; from crab-shaped alien tech Kit to lawyer Kris, whose main job is to protect Idris from being indentured by unscrupulous conglomerates, they all create a wonderful sense of familial cohesion that looks like the only barrier separating Idris from a devastating breakdown.
That’s the main reason the arrival of an old acquaintance of Idris places them all on defensive mode: Solace is a member of the Parthenon, a human faction that long ago left Earth establishing a society of parthenogenically created women-soldiers – she and her sisters fought valiantly against the Architects, but are now looked on with suspicion, not least because there is a great deal of misinformation about their civilization and goals. Solace is tasked with convincing Idris to help the Parthenon create their own Intermediaries, should they be needed with the possible return of the Architects, and when she joins the Vulture God she initially upsets the balance aboard the vessel, but as the days go on and a series of dramatic events plagues the crew, she feels torn between commitment to her duty and the growing sense of belonging that her adventures aboard the ship are bringing about.
As far as space opera goes, Shards of Earth is a perfect, quite engaging representative of the genre, and for this very reason I refrained from mentioning any detail from the fast-paced string of events at the core of this story. What I’m more than happy to share, however, is that the last 15-20% of the novel moves from a fast pace to a breakneck speed that had me turning the pages as quickly as I could, because the stakes were enormous and the various revelations beyond compelling. And the good news is that although this is the first volume in a series, it does not end in a cliffhanger: granted, we understand that the various pieces have just been set in motion on this galactic chessboard, but this segment of the story is tied up quite satisfactorily – although I would not mind reading the next book right now 😉
If you are a fan of Adrian Tchaikovsky, I’m certain you will enjoy the depth and scope of his new work, and if you never read any of his books, this might very well be an amazing introduction. Either way, you will not be disappointed….